Sessions (tab “Sessions”)
In the “Sessions” tab you set your training plan for the next 14 days.
You pick one focus per training day. Sundays are fixed as a rest day (recovery).
Quick summary
Training does not apply instantly. It is processed in training runs (2× per week).
Players only receive normal training effects if they have at least 100 minutes in league matches (since the last run).
On days without a planned session and on Sundays, your whole squad gets +2 morale and +2 freshness per day (each capped at 99).
From training ground level 4 onward, you can enable individual training for exactly one player (extra boosts, independent of minutes).
Requirements & training ground
To save sessions and have them processed, you need a training ground (at least level 1).
Higher levels unlock more focuses and extras.
Overview by level:
| Level | Available training focuses | Individual training enabled | Training camps enabled | Closed sessions available |
|---|---|---|---|---|
| 1 | Offensive, Defense, Goalkeeping | No | No | No |
| 2 | Mental, Defense, Offensive, Goalkeeping | No | No | No |
| 3 | Mental, Defense, Technique, Offensive, Goalkeeping | No | No | No |
| 4 | Mental, Defense, Technique, Offensive, Goalkeeping | Yes | No | No |
| 5 | Mental, Defense, Technique, Offensive, Goalkeeping | Yes | No | No |
| 6 | Mental, Defense, Technique, Offensive, Goalkeeping | Yes | Yes | No |
| 7 | Mental, Defense, Technique, Offensive, Goalkeeping | Yes | Yes | Yes |
Which training focuses exist?
Available focuses depend on your training ground. Typical focuses include:
• Offensive
• Defense
• Mental (at higher levels)
• Technique (at higher levels)
• Goalkeeping (only affects goalkeepers)
What a focus trains in detail:
| Focus | Trains skills |
|---|---|
| Offensive | Crossing, Finishing, Long shots, Instinct |
| Defense | Interceptions, Positioning, Marking, Fair tackles |
| Technique | Dribbling, Short passing, Long passing, Ball control |
| Mental | Leadership, Composure, Aggression, Flair, Teamwork |
| Goalkeeping | Diving, Handling, Reflexes, GK positioning |
Planning rules (important)
• Sundays are locked (rest day).
• Past days and today are locked—you can only edit future days.
• You can intentionally leave days empty (no focus)—then nothing is trained on that day, but your squad gets +2 morale and +2 freshness.
• Save after changes so your plan applies to the next training run.
Individual training (from training ground level 4)
Individual training is an additional boost for exactly one selected player in the sessions tab.
It applies even if the player did not reach 100 minutes—useful for players with low match time.
It boosts role-appropriate skills and also improves physical aspects.
Charity Drill
You can schedule Charity Drill multiple times within the same training run.
Each Charity Drill session grants fixed money based on league level (see table).
Important: Charity Drill has no training effects at all (no skill boosts, no level-ups, no training events).
If multiple Charity Drill sessions are processed in one run, their income is merged into one finance transaction. The transaction description includes the number of Charity Drills.
| League level | Money per session |
|---|---|
| 1 | €53,748 |
| 2 | €44,790 |
| 3 | €37,325 |
| 4 | €31,104 |
| 5 | €25,920 |
| 6 | €21,600 |
| 7 | €18,000 |
| 8 | €15,000 |
| 9 | €12,000 |